Hello All! My name is Alisa Routh and I am a Software Engineering student at Mercer University. For the Multimedia and Wed Design tools course I am taking this semester, I will be posting weekly about various platforms and concepts. This task will aid in my learning and hopefully help others understand the importance of this amazing medium.
For the first week, we were asked to read two articles on Usability.gov; one titled, "User Experience Basics" and "Methods". They were both concise articles to assist the public in creating platforms that are beneficial to their particular audience. In the first article it highlighted the importance of understanding your users, their needs and their strengths and weaknesses. This all should be used while also remembering what your product or service is and merging all those topics together to create something of high value for the consumer. In addition to high value, the other factors highlighted were to test if it was useful, desirable, accessible, credible, findable and useable. Just as the terms sound, the definitions reflect the actual meaning, capturing whether or not a person finds it needed, easy to use, evoke emotion or appreciation, easy to locate, and if it is trustworthy. These concepts are based on the User Experience Honeycomb developed by Peter Morville, a information architect who has been in the field since 1994.
The article also highlights how user experience professions are co-mingled with other disciplines to ensure the design is user focused. Some of these areas include project management, user research, information architecture, content strategy and web analytics. If all these groups work together, a successful product can be created that benefits both the user and the organization it is servicing. The Methods article dives deeper into the tasks that can be done to successfully pull off this goal. It has additional articles and resources to help creators. The site was extremely useful and detailed.
With all this in mind, I set out to find three websites that were successful in creating a great user experience and three that were not. Below is the result.
The Good - Example 1: https://www.aarp-lifeinsurance.com/
AARP is a life insurance company that markets towards those who are in the later part of their life. Its goal is to educate and get their customers to purchase their life insurance. The website is clean and it immediately displays an area to collect customer information so a mailer can be sent out to them. This makes sense as there are many people within the older generation, do not understand or use technology that easily. By having that information application, it allows them to collect the data and send out a mailer or reach them by phone. I believe the website is usable, useful, desirable, valuable, accessible, credible and findable.
The Good- Example 2: https://www.amazon.com







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